DW3 Remastered PC Requirements and Platform Features
The PC release supports multiple controller types, fully customizable mouse-and-keyboard controls and, when hardware allows, 4K, ultrawide, HDR and multiple upscaling features. Published minimum and recommended targets both require Windows 11 64-bit, 16 GB RAM, DirectX 12 and 60 GB storage.
Platform availability
Section titled “Platform availability”Current publisher launch material lists PC Windows via Steam, PlayStation 5, Nintendo Switch 2 and Xbox Series X|S. Reforged Field Manual does not claim feature parity where the publisher only describes the PC version.
PC feature support
Section titled “PC feature support”- Multiple controller types
- Fully customizable mouse-and-keyboard controls
- 4K Ultra HD, subject to hardware
- Ultrawide monitors, subject to hardware
- Multiple upscaling features
- HDR, subject to hardware
Published PC requirements
Section titled “Published PC requirements”| Component | Minimum | Recommended |
|---|---|---|
| OS | Windows 11 64-bit | Windows 11 64-bit |
| CPU | Intel Core i7-8700 or AMD Ryzen 7 2700X | Intel Core i7-10700K or AMD Ryzen 7 3700X |
| Memory | 16 GB RAM | 16 GB RAM |
| GPU | GTX 1060 6 GB, RX 5600 XT 6 GB or Arc A380 6 GB | RTX 3060 8 GB or RX 6700 XT 12 GB |
| DirectX | Version 12 | Version 12 |
| Storage | 60 GB | 60 GB |
| Published target | 1080p/30, Low, upscaling enabled | 1080p/60, High, upscaling enabled |
The publisher notes that resolutions above Full HD or widescreen displays may require more VRAM depending on settings.
Related player tasks
Section titled “Related player tasks”Configure input before the beginner route. Verify two local input devices before following the offline co-op guide. Use combat systems to compare normal and classic behavior without changing several performance settings at the same time.
Verification boundary
Section titled “Verification boundary”These are published target configurations, not a benchmark of every hardware combination. The site has not independently measured frame rate, shader behavior or platform-specific split-screen performance.